3.0 archeage skill calculator6/24/2023 ![]() Ranged Attack coefficient reduced from 300% -> 270% Ranged Attack coefficient reduced from 220% -> 200% This buff no longer increases move speed. Using Charge, Tiger Strike, or Behind Enemy lines grants the Reckless Charge buff for 4sec, decreasing received physical damage -15% and the duration of Shackle, Slow, Snare, and Impale -35%. (No longer increases critical rate.)ĭelirium duration increased from 5sec -> 9sec. (Previously only granted one stack regardless of the number of enemies hit.)ĭelirium now increases melee skill damage +2%. Grants a stack of Delirium for each enemy hit by the 3rd attack of Whirlwind Slash. Now breaks Telekinesis and Bubble Trap effects. (Max stacked duration at any given time: 30sec.) No longer grants physical damage reduction.Ĭan be used during Global Cooldowns, and does not trigger a Global Cooldown.Įffect now has a base duration of 20sec, but regains 20sec of duration each time you kill an enemy. Players can immediately choose a new target after being Provoked, but it will forcibly change their current target to the caster when this debuff first takes effect.)Įarth Energy (the buff granted to allies within its AoE) now grants 30% damage reduction.Ĭan only be used while under the effects of Snare, Slow, or Lassitude. (This is a global change to the way Provoke works. Provokes affected enemies if used while under the effects of Toughen, forcing affected monsters and players to temporarily target the caster. (This is a global change to the Shaken debuff in general.) ![]() Shaken no longer reduces Healing Effectiveness. Increases threat generation +300% if used while under the effects of Toughen. No longer has a chance to reset the cooldown on Charge and Behind Enemy Lines. (In much the same way that Defense and Magic Defense are currently displayed.) In addition, this stat is now displayed as a total additive number, with the effective reduction shown in parenthesis next to it. The “Skill Cooldown” stat in your character sheet has been changed to “Attack Speed,” and its tooltip has been edited to better explain its functionality. (Previously, this stat was displayed “as a percentage of the original 50% bonus damage.”) Increases and decreases to Critical Damage now display their real amounts. Region specific default appearance templates for dwarven male, dwarven female, warborn male, and warborn female have been added.Ī new twin-ponytail hairstyle has been added for dwarven females and a twin-braid hairstyle has been added for females of other races. The female warborn character model has additional clothing coverage while in Ravager form. Instead against a Stonearrows you need to play as if is a tank because they use REDOUBT, you can try to use LEECH before your enemy.The following release notes contain information about the ArcheAge: Revelation 3.0 release.ĭwarves and Warborn races have been added. ) you need to stay close, fortunately you've a really great mobility, so this is not a problem for you, also if your enemy is a primeval. ) FRENZY is your friend, just you need to dodge BANSHEE WAIL then run around the enemy and knock it down.Īgainst Archers(Primeval, Stone arrow. ![]() ) is little bit complicated, her REDOUBT will make you useless for 20 seconds, in this time you need to take advantage of your mobility by running away, or just hiding youself with STEALTH skill.you can also try LEECH for earn few seconds.Īgainst Mages(Daggerspell, Arcanist, Witchcraft. In this build i dont have added STALKER'S MARK, but it will be usefull for reduce healing force.Īgainst Tanks(like Blighter, Abolisher. ) you need to attack as much as possible, and be careful when he cast heal skills and try to interrupt it with knock down, you can also use LEECH for interrupt her casts. Īgainst other Darkrunner is just a parry and shackle challenge, just try to interrupts her main skills and be careful about her skills cooldown.Īgainst Healers(Argent, Paladin, Templar. You need to try to stay always in range of your jump skills like CHARGE and SHADOW STEP and remember to dont waste your best buffs like FREERUNNER, FRENZY and BATTLE FOCUS. In the arenas Darkrunner preserve its great force, it burst damage and its mobility make it one of the best and feared class in 1 vs 1.
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